In this theme, we explore by means of empirical and ethnographic enquiry what role copyright plays, whether positive, negative, or neutral, in shaping the real world creative and business activities of creators and performers. Research will investigate the experiences and perceptions of creators and performers across various sectors including new media art, music, performing arts, publishing, games, and fashion. At present, research within this theme is being carried out across nine different projects:
- Individual Creators
- Copyright and Cultural Work
- Creators’ Organizations
- Music Copyright in the Digital Age
- Copyright at the digital margins
- Digitisation and the Politics of Copying in Popular Music Culture
- Whose Book Is It Anyway? IP, collaborative business models, and questions of ethics and creativity in digital publishing
- Alternate Business Models for Authors: Openness and Portfolios
- Fashion IP: From start-up to catwalk: A Four City Investigation