This post is part of a series of evidence summaries for the 21 for 2021 project, a CREATe project within…
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In April 2021, the Association for Art History hosted its annual conference, drawing together an international audience and speakers to…
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This project examines how player creativity is understood and regulated in the video games and eSports industry. Copyright law tends…
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The question of what should count as evidence for the purposes of public policy has been at the heart of…
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We are happy to announce a series of online seminars with our early career researchers. During the seminars researchers will…
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We are happy to present the fifth entry in our series of working papers released in 2021. The paper is…
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